Searched refs:mRenderQueues (Results 1 – 1 of 1) sorted by relevance
31 private ObjectManager[] mRenderQueues; field in RenderSystem41 mRenderQueues = new ObjectManager[DRAW_QUEUE_COUNT]; in RenderSystem()43 mRenderQueues[x] = new PhasedObjectManager(MAX_RENDER_OBJECTS_PER_FRAME); in RenderSystem()57 mRenderQueues[mQueueIndex].add(element); in scheduleForDraw()74 mRenderQueues[mQueueIndex].commitUpdates(); in swap()77 renderer.setDrawQueue(mRenderQueues[mQueueIndex], cameraX, cameraY); in swap()82 FixedSizeArray<BaseObject> objects = mRenderQueues[lastQueue].getObjects(); in swap()92 mRenderQueues[x].commitUpdates(); in emptyQueues()93 FixedSizeArray<BaseObject> objects = mRenderQueues[x].getObjects(); in emptyQueues()