Searched refs:m_BitStream (Results 1 – 3 of 3) sorted by relevance
162 m_BitStream.Init(m_Stream.GetData(), m_Stream.GetSize()); in Load()198 return m_BitStream.GetBits(m_nFlagBits) & 0x03; in GetFlag()202 x = m_xmin + (FX_FLOAT)(m_BitStream.GetBits(m_nCoordBits) * in GetCoords()204 y = m_ymin + (FX_FLOAT)(m_BitStream.GetBits(m_nCoordBits) * in GetCoords()208 m_BitStream.GetBits(m_nCoordBits) * (m_xmax - m_xmin) / m_CoordMax; in GetCoords()210 m_BitStream.GetBits(m_nCoordBits) * (m_ymax - m_ymin) / m_CoordMax; in GetCoords()218 m_BitStream.GetBits(m_nCompBits) * in GetColor()242 m_BitStream.ByteAlign(); in GetVertex()249 if (m_BitStream.IsEOF()) { in GetVertexRow()255 m_BitStream.ByteAlign(); in GetVertexRow()[all …]
755 CFX_BitStream m_BitStream; variable
429 while (!stream.m_BitStream.IsEOF()) { in DrawFreeGouraudShading()784 while (!stream.m_BitStream.IsEOF()) { in DrawCoonPatchMeshes()