Searched refs:m_charCounts (Results 1 – 2 of 2) sorted by relevance
260 CFX_Int32Array m_charCounts; variable
1877 pPieceLine->m_charCounts.Add(iCount); in RenderString()1938 iCharsTmp = pPieceLine->m_charCounts.GetAt(iPiecePrev); in RenderPath()1950 iCharsTmp = pPieceLine->m_charCounts.GetAt(iPieceNext); in RenderPath()