Searched refs:m_dataBuffer (Results 1 – 1 of 1) sorted by relevance
463 deUint32 m_dataBuffer; member in deqp::gles31::Functional::__anon934a963b0111::IdentityTessellationShaderCase469 , m_dataBuffer (0) in IdentityTessellationShaderCase()512 gl.genBuffers(1, &m_dataBuffer); in init()513 gl.bindBuffer(GL_ARRAY_BUFFER, m_dataBuffer); in init()521 if (m_dataBuffer) in deinit()523 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_dataBuffer); in deinit()524 m_dataBuffer = 0; in deinit()583 gl.bindBuffer(GL_ARRAY_BUFFER, m_dataBuffer); in iterate()