Searched refs:m_fLinePos (Results 1 – 2 of 2) sorted by relevance
18 m_fLinePos(0.0f), in CFDE_TextOut()503 m_fLinePos = bVertical ? rect.right() : rect.top; in LoadText()532 m_fLinePos += fLineStep; in LoadText()534 if ((bVertical && m_fLinePos + fLineStep < fLineStop) || in LoadText()535 (!bVertical && m_fLinePos + fLineStep > fLineStop)) { in LoadText()597 rtPiece.left = m_fLinePos; in RetriecePieces()603 rtPiece.top = m_fLinePos; in RetriecePieces()709 m_fLinePos = bVertical ? pPiece->rtPiece.left : pPiece->rtPiece.top; in ReloadLinePiece()
138 FX_FLOAT m_fLinePos; variable