Searched refs:m_fRotation (Results 1 – 2 of 2) sorted by relevance
38 return m_PictureBoxDP.m_fRotation; in GetRotation()41 m_PictureBoxDP.m_fRotation = fRotation; in SetRotation()111 matrix.Rotate(m_fRotation); in GetMatrix()
37 m_fRotation = 0.0f; in CFWL_PictureBoxDP()54 FX_FLOAT m_fRotation; variable