Searched refs:m_iAllocStep (Results 1 – 2 of 2) sorted by relevance
1322 m_iAllocStep(iAllocStep), in CFDE_BlockBuffer()1335 FX_WCHAR* pBlock = FX_Alloc(FX_WCHAR, m_iAllocStep); in GetAvailableBlock()1337 m_iBufferSize += m_iAllocStep; in GetAvailableBlock()1340 iIndexInBlock = iRealIndex % m_iAllocStep; in GetAvailableBlock()1341 return (FX_WCHAR*)m_BlockArray[iRealIndex / m_iAllocStep]; in GetAvailableBlock()1345 int32_t iNumOfBlock = (iBufferSize - 1) / m_iAllocStep + 1; in InitBuffer()1347 m_BlockArray.Add(FX_Alloc(FX_WCHAR, m_iAllocStep)); in InitBuffer()1349 m_iBufferSize = iNumOfBlock * m_iAllocStep; in InitBuffer()1357 int32_t iBlockIndex = iRealIndex / m_iAllocStep; in SetTextChar()1358 int32_t iInnerIndex = iRealIndex % m_iAllocStep; in SetTextChar()[all …]
237 FX_BOOL IsInitialized() { return m_iBufferSize / m_iAllocStep >= 1; } in IsInitialized()240 inline int32_t GetAllocStep() const { return m_iAllocStep; } in GetAllocStep()262 int32_t m_iAllocStep; variable351 int32_t m_iAllocStep; variable