Searched refs:m_iCharRotation (Results 1 – 4 of 4) sorted by relevance
39 m_iCharRotation(0), in CFX_RTFBreak()90 m_iRotation = m_iLineRotation + m_iCharRotation; in SetLayoutStyles()223 if (m_iCharRotation == iCharRotation) { in SetCharRotation()227 m_iCharRotation = iCharRotation; in SetCharRotation()228 m_iRotation = m_iLineRotation + m_iCharRotation; in SetCharRotation()364 pCurChar->m_nRotation = m_iCharRotation; in AppendChar()410 pCurChar->m_nRotation = m_iCharRotation; in AppendChar_CharCode()
40 m_iCharRotation(0), in CFX_TxtBreak()98 m_iRotation = m_iLineRotation + m_iCharRotation; in SetLayoutStyles()163 if (m_iCharRotation == iCharRotation) { in SetCharRotation()167 m_iCharRotation = iCharRotation; in SetCharRotation()168 m_iRotation = m_iLineRotation + m_iCharRotation; in SetCharRotation()576 pCurChar->m_nRotation = m_iCharRotation; in AppendChar()
128 int32_t m_iCharRotation; variable
136 int32_t m_iCharRotation; variable