Searched refs:m_indiceBuffer (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 1480 m_indiceBuffer = createBuffer(vk, vkDevice, &indiceBufferParams); in render() 1481 …loc = m_memAlloc.allocate(getBufferMemoryRequirements(vk, vkDevice, *m_indiceBuffer), MemoryRequir… in render() 1483 …VK_CHECK(vk.bindBufferMemory(vkDevice, *m_indiceBuffer, m_indiceBufferAlloc->getMemory(), m_indice… in render() 1570 vk.cmdBindIndexBuffer(*m_cmdBuffer, *m_indiceBuffer, 0, VK_INDEX_TYPE_UINT16); in render()
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D | vktShaderRender.hpp | 460 vk::Move<vk::VkBuffer> m_indiceBuffer; member in vkt::sr::ShaderRenderCaseInstance
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