Searched refs:m_inputLayout (Results 1 – 7 of 7) sorted by relevance
/external/opencv3/samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/ |
D | QuadRenderer.cpp | 137 &m_inputLayout in CreateDeviceResources() 309 m_d3dContext->IASetInputLayout(m_inputLayout.Get()); in Render()
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D | QuadRenderer.h | 44 Microsoft::WRL::ComPtr<ID3D11InputLayout> m_inputLayout; variable
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/external/opencv3/samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/ |
D | CubeRenderer.cpp | 147 &m_inputLayout in CreateDeviceResources() 377 m_d3dContext->IASetInputLayout(m_inputLayout.Get()); in Render()
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D | CubeRenderer.h | 45 Microsoft::WRL::ComPtr<ID3D11InputLayout> m_inputLayout; variable
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/external/deqp/modules/glshared/ |
D | glsShaderExecUtil.cpp | 832 deUint32 getInputStride (void) const { return getLayoutStride(m_inputLayout); } in getInputStride() 865 vector<VarLayout> m_inputLayout; member in deqp::gls::ShaderExecUtil::BufferIoExecutor 875 computeVarLayout(m_inputs, &m_inputLayout); in BufferIoExecutor() 901 const deUint32 inputStride = getLayoutStride(m_inputLayout); in initBuffers() 1026 const deUint32 inputStride = getLayoutStride(m_inputLayout); in uploadInputBuffer() 1039 DE_ASSERT(m_inputs.size() == m_inputLayout.size()); in uploadInputBuffer() 1043 const VarLayout& layout = m_inputLayout[inputNdx]; in uploadInputBuffer()
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/external/deqp/external/vulkancts/modules/vulkan/ |
D | vktShaderLibrary.cpp | 1347 const ValueBufferLayout m_inputLayout; member in vkt::__anon9520bb000111::ShaderCaseInstance 1389 , m_inputLayout (computeStd430Layout(spec.values.inputs)) in ShaderCaseInstance() 1390 …, m_inputBuffer (m_inputLayout.size > 0 ? createBuffer(context, (vk::VkDeviceSize)m_inputLayout.… in ShaderCaseInstance() 1391 …, m_inputMem (m_inputLayout.size > 0 ? allocateAndBindMemory(context, *m_inputBuffer, vk::Memory… in ShaderCaseInstance() 1413 …, m_pipeline (createPipeline(context, spec.values.inputs, m_inputLayout, m_program, *m_renderPas… in ShaderCaseInstance() 1665 writeValuesToMem(m_context, *m_inputMem, m_inputLayout, m_spec.values.inputs, m_subCaseNdx); in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderExecutor.cpp | 1572 deUint32 getInputStride (void) const { return getLayoutStride(m_inputLayout); } in getInputStride() 1604 vector<VarLayout> m_inputLayout; member in vkt::shaderexecutor::__anon9d58b36f0111::BufferIoExecutor 1611 computeVarLayout(m_shaderSpec.inputs, &m_inputLayout); in BufferIoExecutor() 1796 const deUint32 inputStride = getLayoutStride(m_inputLayout); in uploadInputBuffer() 1802 DE_ASSERT(m_shaderSpec.inputs.size() == m_inputLayout.size()); in uploadInputBuffer() 1806 const VarLayout& layout = m_inputLayout[inputNdx]; in uploadInputBuffer() 1838 const deUint32 inputStride = getLayoutStride(m_inputLayout); in initBuffers()
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