Searched refs:m_literal (Results 1 – 1 of 1) sorted by relevance
421 MaterializedLiteral* m_literal = property->value()->AsMaterializedLiteral(); in BuildConstantProperties() local422 if (m_literal != NULL) { in BuildConstantProperties()423 m_literal->BuildConstants(isolate); in BuildConstantProperties()424 if (m_literal->depth() >= depth_acc) depth_acc = m_literal->depth() + 1; in BuildConstantProperties()497 MaterializedLiteral* m_literal = element->AsMaterializedLiteral(); in BuildConstantElements() local498 if (m_literal != NULL) { in BuildConstantElements()499 m_literal->BuildConstants(isolate); in BuildConstantElements()500 if (m_literal->depth() + 1 > depth_acc) { in BuildConstantElements()501 depth_acc = m_literal->depth() + 1; in BuildConstantElements()