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/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineReferenceRenderer.hpp173 const float m_lod; member in vkt::pipeline::SamplerFragmentShader
185 , m_lod (lod) in SamplerFragmentShader()
248 const tcu::Vec4 texColor = sampleTexture(m_texture, m_sampler, vtxTexCoord, m_lod); in shadeFragments()