Searched refs:m_numDrawCmds (Results 1 – 1 of 1) sorted by relevance
1020 const int m_numDrawCmds; member in deqp::gles31::Functional::__anon2b15ba460111::ComputeShaderGeneratedCase1038 , m_numDrawCmds (drawCallCount) in ComputeShaderGeneratedCase()1049 DE_ASSERT(triangleCount % m_numDrawCmds == 0); in ComputeShaderGeneratedCase()1079 const int commandBufferSize = m_commandSize * m_numDrawCmds; in init()1173 …m_testCtx.getLog() << tcu::TestLog::Message << "Drawing from buffers with " << m_numDrawCmds << " … in iterate()1247 …<< " if (gl_GlobalInvocationID.x < " << m_numDrawCmds << "u && gl_GlobalInvocationID.y == 0u &&… in genComputeSource()1248 << " const uint numDrawCallTris = triangleCount / " << m_numDrawCmds << "u;\n" in genComputeSource()1344 const deUint32 numDrawCallTris = triangleCount / m_numDrawCmds; in createDrawCommand()1350 for (int ndx = 0; ndx < m_numDrawCmds; ++ndx) in createDrawCommand()1363 DE_ASSERT((int)(sizeof(DrawArraysCommand)*cmds.size()) == m_numDrawCmds * m_commandSize); in createDrawCommand()[all …]