Searched refs:m_numSamples0 (Results 1 – 1 of 1) sorted by relevance
1563 int m_numSamples0; // !< samples for attachment 0 member in deqp::gles31::Functional::__anoneadaa2760111::NegativeFramebufferCase1572 , m_numSamples0 (-1) in NegativeFramebufferCase()1602 m_numSamples0 = textureSamples[0]; in init()1616 m_numSamples0 = textureSamples[texNdx]; in init()1631 m_numSamples0 = textureSamples[0]; in init()1641 m_numSamples0 = textureSamples[texNdx]; in init()1651 m_numSamples0 = textureSamples[0]; in init()1684 …gl.glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, m_numSamples0, m_internalFormat, m_fboSize… in iterate()