Searched refs:m_numSamples1 (Results 1 – 1 of 1) sorted by relevance
1564 int m_numSamples1; // !< samples for attachment 1 member in deqp::gles31::Functional::__anoneadaa2760111::NegativeFramebufferCase1573 , m_numSamples1 (-1) in NegativeFramebufferCase()1605 m_numSamples1 = textureSamples[1]; in init()1617 m_numSamples1 = rboSamples[rboNdx]; in init()1632 m_numSamples1 = textureSamples[0]; in init()1642 m_numSamples1 = rboSamples[rboNdx]; in init()1710 …gl.glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, m_numSamples1, m_internalFormat, m_fboSize… in iterate()1720 …gl.glRenderbufferStorageMultisample(GL_RENDERBUFFER, m_numSamples1, m_internalFormat, m_fboSize, m… in iterate()