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Searched refs:m_rangeB (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderPrecisionTests.cpp222 tcu::Vec2 m_rangeB; member in deqp::gles3::Functional::ShaderFloatPrecisionCase
242 , m_rangeB (rangeB) in ShaderFloatPrecisionCase()
387 const float in1 = m_rnd.getFloat(m_rangeB.x(), m_rangeB.y()); in iterate()
474 tcu::IVec2 m_rangeB; member in deqp::gles3::Functional::ShaderIntPrecisionCase
495 , m_rangeB (rangeB) in ShaderIntPrecisionCase()
588 bool isMaxRangeB = m_rangeB.x() == (int)0x80000000 && m_rangeB.y() == (int)0x7fffffff; in iterate()
603 …ExtendTo32(((isMaxRangeB ? (int)m_rnd.getUint32() : m_rnd.getInt(m_rangeB.x(), m_rangeB.y())) & ma… in iterate()
668 tcu::UVec2 m_rangeB; member in deqp::gles3::Functional::ShaderUintPrecisionCase
689 , m_rangeB (rangeB) in ShaderUintPrecisionCase()
782 bool isMaxRangeB = m_rangeB.x() == 0 && m_rangeB.y() == 0xffffffff; in iterate()
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