Searched refs:m_renderbuffer (Results 1 – 1 of 1) sorted by relevance
232 deUint32 m_renderbuffer; member in deqp::gles3::Functional::ShaderFloatPrecisionCase249 , m_renderbuffer (0) in ShaderFloatPrecisionCase()264 DE_ASSERT(!m_program && !m_framebuffer && !m_renderbuffer); in init()274 gl.genRenderbuffers(1, &m_renderbuffer); in init()276 gl.bindRenderbuffer(GL_RENDERBUFFER, m_renderbuffer); in init()280 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_renderbuffer); in init()299 if (m_renderbuffer) in deinit()300 m_context.getRenderContext().getFunctions().deleteRenderbuffers(1, &m_renderbuffer); in deinit()304 m_renderbuffer = 0; in deinit()484 deUint32 m_renderbuffer; member in deqp::gles3::Functional::ShaderIntPrecisionCase[all …]