Searched refs:m_rtUpButton (Results 1 – 2 of 2) sorted by relevance
46 m_rtUpButton.Reset(); in CFWL_SpinButtonImp()84 m_rtUpButton.Set(m_rtClient.top, m_rtClient.left, m_rtClient.width, in Update()89 m_rtUpButton.Set(m_rtClient.left, m_rtClient.top, m_rtClient.width / 2, in Update()110 if (m_rtUpButton.Contains(fx, fy)) { in HitTest()179 params.m_rtPart = m_rtUpButton; in DrawUpButton()271 FX_BOOL bUpPress = (m_pOwner->m_rtUpButton.Contains(pMsg->m_fx, pMsg->m_fy) && in OnLButtonDown()290 m_pOwner->Repaint(bUpPress ? &m_pOwner->m_rtUpButton in OnLButtonDown()311 rtInvalidate = m_pOwner->m_rtUpButton; in OnLButtonUp()331 if (m_pOwner->m_rtUpButton.Contains(pMsg->m_fx, pMsg->m_fy)) { in OnMouseMove()336 rtInvlidate = m_pOwner->m_rtUpButton; in OnMouseMove()[all …]
42 CFX_RectF m_rtUpButton; variable