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Searched refs:m_samplerShader (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fTextureMultisampleTests.cpp1075 glu::ShaderProgram* m_samplerShader; member in deqp::gles31::Functional::__anoneadaa2760111::MultisampleTextureUsageCase
1091 , m_samplerShader (DE_NULL) in MultisampleTextureUsageCase()
1207 if (m_samplerShader) in deinit()
1209 delete m_samplerShader; in deinit()
1210 m_samplerShader = DE_NULL; in deinit()
1350m_samplerShader = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << gl… in genSamplerShader()
1351 m_testCtx.getLog() << *m_samplerShader; in genSamplerShader()
1353 if (!m_samplerShader->isOk()) in genSamplerShader()
1449 const int posLocation = gl.getAttribLocation(m_samplerShader->getProgram(), "a_position"); in sampleTexture()
1450 const int samplerLocation = gl.getUniformLocation(m_samplerShader->getProgram(), "u_sampler"); in sampleTexture()
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Des31fGeometryShaderTests.cpp2725 glu::ShaderProgram* m_samplerShader; member in deqp::gles31::Functional::__anon38a6d29b0111::LayeredRenderCase
2745 , m_samplerShader (DE_NULL) in LayeredRenderCase()
2814 delete m_samplerShader; in deinit()
2817 m_samplerShader = DE_NULL; in deinit()
3041 m_samplerShader = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in initSamplerShader()
3045 m_testCtx.getLog() << *m_samplerShader; in initSamplerShader()
3047 if (!m_samplerShader->isOk()) in initSamplerShader()
3050 …Loc = m_context.getRenderContext().getFunctions().getUniformLocation(m_samplerShader->getProgram()… in initSamplerShader()
3054 …m_samplerLayerLoc = m_context.getRenderContext().getFunctions().getUniformLocation(m_samplerShader in initSamplerShader()
3398 const int positionLoc = gl.getAttribLocation(m_samplerShader->getProgram(), "a_position"); in sampleTextureLayer()
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