/external/deqp/modules/gles3/functional/ |
D | es3fTextureSpecificationTests.cpp | 1369 , m_subH (subH) in TexSubImage2DParamsCase() 1399 int height = m_subH + m_skipRows; in createTexture() 1406 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, 1, rowPitch, 0, &data[0] + m… in createTexture() 1413 …glTexSubImage2D(GL_TEXTURE_2D, 0, m_subX, m_subY, m_subW, m_subH, transferFmt.format, transferFmt.… in createTexture() 1420 int m_subH; member in deqp::gles3::Functional::TexSubImage2DParamsCase 1634 , m_subH (subH) in TexSubImage2DAlignCase() 1647 , m_subH (subH) in TexSubImage2DAlignCase() 1673 data.resize(rowPitch*m_subH); in createTexture() 1674 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, 1, rowPitch, 0, &data[0]), 4… in createTexture() 1677 glTexSubImage2D(GL_TEXTURE_2D, 0, m_subX, m_subY, m_subW, m_subH, m_format, m_dataType, &data[0]); in createTexture() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureSpecificationTests.cpp | 1166 , m_subH (subH) in TexSubImage2DAlignCase() 1190 data.resize(rowPitch*m_subH); in createTexture() 1191 …tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, m_subW, m_subH, 1, rowPitch, 0, &data[0]), 4, Vec4(1… in createTexture() 1194 glTexSubImage2D(GL_TEXTURE_2D, 0, m_subX, m_subY, m_subW, m_subH, m_format, m_dataType, &data[0]); in createTexture() 1202 int m_subH; member in deqp::gles2::Functional::TexSubImage2DAlignCase 1217 , m_subH (subH) in TexSubImageCubeAlignCase() 1244 data.resize(rowPitch*m_subH); in createTexture() 1245 …tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, m_subW, m_subH, 1, rowPitch, 0, &data[0]), 4, Vec4(1… in createTexture() 1249 …glTexSubImage2D(s_cubeMapFaces[face], 0, m_subX, m_subY, m_subW, m_subH, m_format, m_dataType, &da… in createTexture() 1257 int m_subH; member in deqp::gles2::Functional::TexSubImageCubeAlignCase
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureSpecificationTests.cpp | 505 , m_subH (subH) in TexSubImageCubeArrayBufferCase() 546 int imageHeight = m_imageHeight > 0 ? m_imageHeight : m_subH; in createTexture() 554 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, m_subD, rowPitch, slicePitch… in createTexture() 567 …glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, m_subX, m_subY, m_subZ, m_subW, m_subH, m_subD, tran… in createTexture() 575 int m_subH; member in deqp::gles31::Functional::TexSubImageCubeArrayBufferCase
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