Searched refs:mainTexture (Results 1 – 1 of 1) sorted by relevance
2779 const glu::Texture mainTexture (renderCtx); in iterate() local2786 …log << TestLog::Message << "// Created a texture (name " << *mainTexture << ")" << TestLog::EndMes… in iterate()2792 glLog.glBindTexture(textureTargetGL, *mainTexture); in iterate()2795 glLog.glBindImageTexture(0, *mainTexture, 0, GL_TRUE, 0, GL_READ_WRITE, internalFormatGL); in iterate()