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Searched refs:map_ib (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/vbo/
Dvbo_rebase.c160 GLboolean map_ib = ib->obj->Name && !ib->obj->Pointer; in vbo_rebase_prims() local
163 if (map_ib) in vbo_rebase_prims()
185 if (map_ib) in vbo_rebase_prims()
Dvbo_primitive_restart.c178 GLboolean map_ib = ib->obj->Name && !ib->obj->Pointer; in vbo_sw_primitive_restart() local
184 if (map_ib) { in vbo_sw_primitive_restart()
195 if (map_ib) { in vbo_sw_primitive_restart()