Searched refs:mappedData (Results 1 – 3 of 3) sorted by relevance
65 BYTE* mappedData = static_cast<BYTE*>(mappedResource.pData); in CreateTextureFromByte() local69 memcpy(mappedData + (i*mappedResource.RowPitch), buffer + (i*nRowSpan), nRowSpan); in CreateTextureFromByte()
66 BYTE* mappedData = static_cast<BYTE*>(mappedResource.pData); in CreateTextureFromByte() local70 memcpy(mappedData + (i*mappedResource.RowPitch), buffer + (i*nRowSpan), nRowSpan); in CreateTextureFromByte()
266 …const T* const mappedData = (const T*)gl.mapBufferRange(bufferTarget, 0, numBytes, GL_MAP_REA… in readDataMapped() local268 TCU_CHECK(mappedData != DE_NULL); in readDataMapped()271 dst[i] = mappedData[i]; in readDataMapped()