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Searched refs:mat4x2 (Results 1 – 25 of 40) sorted by relevance

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/external/deqp/external/vulkancts/data/vulkan/glsl/es310/
Dconversions.test5067mat4x2 out0 = [ mat4x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0…
5080 out0 = mat4x2(in0);
5283mat4x2 out0 = [ mat4x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0…
5296 out0 = mat4x2(in0);
5499mat4x2 out0 = [ mat4x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(2.0, 0.0, 0.0, 2.0, 0.0, 0…
5512 out0 = mat4x2(in0);
5715 …output mat4x2 out0 = [ mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(0.0, 0.0, 0.0, 0.0,…
5728 out0 = mat4x2(in0);
5935 …output mat4x2 out0 = [ mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(6.5, 32.0, 12.5, 0.…
5948 out0 = mat4x2(in0);
[all …]
Dlinkage.test683 case mat4x2
685 desc "varying of type mat4x2"
688 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
689 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
694 layout(location = 0) out mediump mat4x2 var;
705 layout(location = 0) in mat4x2 var;
1356 case mat4x2
1358 desc "varying of type mat4x2 inside struct"
1361 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
1362 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
[all …]
Dfunctions.test694 case mat4x2
698 …input mat4x2 in0 = [ mat4x2(-1.5, -1.0, 0.5, -1.5, -1.0, 2.0, -3.5, 0.5) | mat4x2(2.0, -1.5, -2.0,…
699 …output mat4x2 out0 = [ mat4x2(3.0, 2.0, -1.0, 3.0, 2.0, -4.0, 7.0, -1.0) | mat4x2(-4.0, 3.0, 4.0, …
707 mat4x2 func (mat4x2 a)
/external/deqp/data/gles3/shaders/
Dconversions.test6127mat4x2 out0 = [ mat4x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0…
6140 out0 = mat4x2(in0);
6343mat4x2 out0 = [ mat4x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0…
6356 out0 = mat4x2(in0);
6559mat4x2 out0 = [ mat4x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(2.0, 0.0, 0.0, 2.0, 0.0, 0…
6572 out0 = mat4x2(in0);
6775 …output mat4x2 out0 = [ mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(0.0, 0.0, 0.0, 0.0,…
6788 out0 = mat4x2(in0);
6995 …output mat4x2 out0 = [ mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(6.5, 32.0, 12.5, 0.…
7008 out0 = mat4x2(in0);
[all …]
Dlinkage.test1055 case mat4x2
1057 desc "varying of type mat4x2"
1060 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
1061 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
1066 out mediump mat4x2 var;
1077 in mat4x2 var;
1728 case mat4x2
1730 desc "varying of type mat4x2 inside struct"
1733 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
1734 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
[all …]
Dfunctions.test694 case mat4x2
698 …input mat4x2 in0 = [ mat4x2(-1.5, -1.0, 0.5, -1.5, -1.0, 2.0, -3.5, 0.5) | mat4x2(2.0, -1.5, -2.0,…
699 …output mat4x2 out0 = [ mat4x2(3.0, 2.0, -1.0, 3.0, 2.0, -4.0, 7.0, -1.0) | mat4x2(-4.0, 3.0, 4.0, …
707 mat4x2 func (mat4x2 a)
/external/deqp/data/gles31/shaders/
Dlinkage_tessellation_uniform_types.test523 case mat4x2
525 desc "uniform of type mat4x2"
529 uniform mat4x2 val0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
530 uniform mat4x2 val1 = [ mat4x2(1.0, 1.5, 2.5, -1.0, 2.0, 1.0, 3.0, 4.0) ];
531 output mat4x2 out0 = [ mat4x2(0.75, 4.25, -4.5, -14.2, -21.65, -5.25, 20.21, -69.7) ];
544 out mediump mat4x2 tc_out[];
554 in mediump mat4x2 tc_out[];
555 out mediump mat4x2 te_out;
566 in mat4x2 te_out;
Dlinkage_tessellation_varying_types.test543 case mat4x2
545 desc "varying of type mat4x2"
549 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
550 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
555 out mediump mat4x2 vtx_var;
565 in mediump mat4x2 vtx_var[];
566 out mediump mat4x2 tc_out[];
576 in mediump mat4x2 tc_out[];
577 out mediump mat4x2 te_out;
588 in mat4x2 te_out;
Dlinkage_geometry_varying_types.test473 case mat4x2
475 desc "varying of type mat4x2"
479 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
480 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
485 out mediump mat4x2 vtx_var;
495 in mediump mat4x2 vtx_var[];
496 out mediump mat4x2 geo_var;
511 in mat4x2 geo_var;
Dlinkage_geometry_uniform_types.test443 case mat4x2
445 desc "uniform of type mat4x2"
449 uniform mat4x2 val = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
450 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
463 out mediump mat4x2 geo_var;
478 in mat4x2 geo_var;
Dlinkage_tessellation_geometry_varying_types.test703 case mat4x2
705 desc "varying of type mat4x2"
710 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
711 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
716 out mediump mat4x2 vtx_var;
726 in mediump mat4x2 vtx_var[];
727 out mediump mat4x2 tc_out[];
737 in mediump mat4x2 tc_out[];
738 out mediump mat4x2 te_out;
748 in mediump mat4x2 te_out[];
[all …]
/external/mesa3d/src/glsl/builtins/ir/
DmatrixCompMult.ir60 (signature mat4x2
62 (declare (in) mat4x2 x)
63 (declare (in) mat4x2 y))
64 ((declare () mat4x2 z)
DouterProduct.ir60 (signature mat4x2
64 ((declare () mat4x2 m)
Dtranspose.ir24 (signature mat4x2
27 ((declare () mat4x2 t)
85 (declare (in) mat4x2 m))
/external/vulkan-validation-layers/libs/glm/detail/
Dtype_mat.hpp368 typedef lowp_mat4x2 mat4x2; typedef
378 typedef mediump_mat4x2 mat4x2; typedef
415 typedef highp_mat4x2 mat4x2; typedef
/external/mesa3d/src/glsl/builtins/profiles/
D120.glsl230 mat4x2 matrixCompMult(mat4x2 x, mat4x2 y);
241 mat4x2 outerProduct(vec2 c, vec4 r);
253 mat2x4 transpose(mat4x2 m);
254 mat4x2 transpose(mat2x4 m);
D130.glsl357 mat4x2 matrixCompMult(mat4x2 x, mat4x2 y);
368 mat4x2 outerProduct(vec2 c, vec4 r);
380 mat2x4 transpose(mat4x2 m);
381 mat4x2 transpose(mat2x4 m);
D140.glsl357 mat4x2 matrixCompMult(mat4x2 x, mat4x2 y);
368 mat4x2 outerProduct(vec2 c, vec4 r);
380 mat2x4 transpose(mat4x2 m);
381 mat4x2 transpose(mat2x4 m);
/external/deqp/android/cts/master/src/
Dgles3-driver-issues.txt49 dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat4x2
73 dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat4x2
161 dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_fragment.mat4x2
164 dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_fragment.mat4x2
167 dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.highp_fragment.mat4x2
/external/vulkan-validation-layers/libs/glm/gtx/
Dstring_cast.inl300 return detail::format("mat4x2((%f, %f), (%f, %f), (%f, %f), (%f, %f))",
/external/mesa3d/src/glsl/
Dglsl_lexer.ll260 mat4x2 KEYWORD(120, 120, MAT4X2);
/external/deqp/android/cts/lmp/src/
Des31-lmp.txt2517 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_compute.mat4x2
2526 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_compute.mat4x2
2535 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.highp_compute.mat4x2
2544 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.lowp_compute.mat4x2
2553 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.mediump_compute.mat4x2
2562 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.highp_compute.mat4x2
2571 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.lowp_compute.mat4x2
2580 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.mediump_compute.mat4x2
2589 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.highp_compute.mat4x2
3449 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat4x2
[all …]
/external/deqp/android/cts/lmp/
Dgles31-master.txt2517 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_compute.mat4x2
2526 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_compute.mat4x2
2535 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.highp_compute.mat4x2
2544 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.lowp_compute.mat4x2
2553 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.mediump_compute.mat4x2
2562 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.highp_compute.mat4x2
2571 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.lowp_compute.mat4x2
2580 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.mediump_compute.mat4x2
2589 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.highp_compute.mat4x2
3449 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat4x2
[all …]
/external/deqp/android/cts/lmp-mr1/src/
Des31-lmp-mr1.txt2541 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_compute.mat4x2
2550 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_compute.mat4x2
2559 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.highp_compute.mat4x2
2568 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.lowp_compute.mat4x2
2577 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.mediump_compute.mat4x2
2586 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.highp_compute.mat4x2
2595 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.lowp_compute.mat4x2
2604 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.mediump_compute.mat4x2
2613 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.highp_compute.mat4x2
3512 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat4x2
[all …]
/external/deqp/android/cts/lmp-mr1/
Dgles31-master.txt2541 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_compute.mat4x2
2550 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_compute.mat4x2
2559 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.highp_compute.mat4x2
2568 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.lowp_compute.mat4x2
2577 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.mediump_compute.mat4x2
2586 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.highp_compute.mat4x2
2595 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.lowp_compute.mat4x2
2604 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.mediump_compute.mat4x2
2613 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.highp_compute.mat4x2
3512 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat4x2
[all …]

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