/external/mesa3d/src/glsl/builtins/profiles/ |
D | 120.glsl | 223 mat2 matrixCompMult(mat2 x, mat2 y); 224 mat3 matrixCompMult(mat3 x, mat3 y); 225 mat4 matrixCompMult(mat4 x, mat4 y); 226 mat2x3 matrixCompMult(mat2x3 x, mat2x3 y); 227 mat2x4 matrixCompMult(mat2x4 x, mat2x4 y); 228 mat3x2 matrixCompMult(mat3x2 x, mat3x2 y); 229 mat3x4 matrixCompMult(mat3x4 x, mat3x4 y); 230 mat4x2 matrixCompMult(mat4x2 x, mat4x2 y); 231 mat4x3 matrixCompMult(mat4x3 x, mat4x3 y);
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D | 100.glsl | 222 mat2 matrixCompMult(mat2 x, mat2 y); 223 mat3 matrixCompMult(mat3 x, mat3 y); 224 mat4 matrixCompMult(mat4 x, mat4 y);
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D | 110.glsl | 223 mat2 matrixCompMult(mat2 x, mat2 y); 224 mat3 matrixCompMult(mat3 x, mat3 y); 225 mat4 matrixCompMult(mat4 x, mat4 y);
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D | 130.glsl | 350 mat2 matrixCompMult(mat2 x, mat2 y); 351 mat3 matrixCompMult(mat3 x, mat3 y); 352 mat4 matrixCompMult(mat4 x, mat4 y); 353 mat2x3 matrixCompMult(mat2x3 x, mat2x3 y); 354 mat2x4 matrixCompMult(mat2x4 x, mat2x4 y); 355 mat3x2 matrixCompMult(mat3x2 x, mat3x2 y); 356 mat3x4 matrixCompMult(mat3x4 x, mat3x4 y); 357 mat4x2 matrixCompMult(mat4x2 x, mat4x2 y); 358 mat4x3 matrixCompMult(mat4x3 x, mat4x3 y);
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D | 140.glsl | 350 mat2 matrixCompMult(mat2 x, mat2 y); 351 mat3 matrixCompMult(mat3 x, mat3 y); 352 mat4 matrixCompMult(mat4 x, mat4 y); 353 mat2x3 matrixCompMult(mat2x3 x, mat2x3 y); 354 mat2x4 matrixCompMult(mat2x4 x, mat2x4 y); 355 mat3x2 matrixCompMult(mat3x2 x, mat3x2 y); 356 mat3x4 matrixCompMult(mat3x4 x, mat3x4 y); 357 mat4x2 matrixCompMult(mat4x2 x, mat4x2 y); 358 mat4x3 matrixCompMult(mat4x3 x, mat4x3 y);
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/external/vulkan-validation-layers/libs/glm/detail/ |
D | func_matrix.hpp | 130 GLM_FUNC_DECL matType<T, P> matrixCompMult(matType<T, P> const & x, matType<T, P> const & y);
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D | func_matrix.inl | 422 GLM_FUNC_QUALIFIER matType<T, P> matrixCompMult(matType<T, P> const & x, matType<T, P> const & y) function 424 …GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'matrixCompMult' only accept floating-point …
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/external/vulkan-validation-layers/libs/glm/gtx/ |
D | simd_mat4.hpp | 171 detail::fmat4x4SIMD matrixCompMult(
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D | simd_mat4.inl | 532 GLM_FUNC_QUALIFIER detail::fmat4x4SIMD matrixCompMult function
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/external/mesa3d/src/glsl/builtins/ir/ |
D | matrixCompMult.ir | 1 ((function matrixCompMult
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderMatrixTests.cpp | 393 tcu::Matrix<T, Rows, Cols> matrixCompMult (const tcu::Matrix<T, Rows, Cols>& a, const tcu::Matrix<T… in matrixCompMult() function 490 …evalCtx.color.xyz() = reduceToVec3(matrixCompMult(getInputValue<In0Type, In0DataType>(evalCtx, 0),… in evaluate()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderMatrixTests.cpp | 624 tcu::Matrix<T, Rows, Cols> matrixCompMult (const tcu::Matrix<T, Rows, Cols>& a, const tcu::Matrix<T… in matrixCompMult() function 950 evalCtx.color.xyz() = reduceToVec3(matrixCompMult(in0, in1)); in evaluate()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderMatrixTests.cpp | 619 tcu::Matrix<T, Rows, Cols> matrixCompMult (const tcu::Matrix<T, Rows, Cols>& a, const tcu::Matrix<T… in matrixCompMult() function 945 evalCtx.color.xyz() = reduceToVec3(matrixCompMult(in0, in1)); in evaluate()
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