Searched refs:matrixStrides (Results 1 – 1 of 1) sorted by relevance
1219 std::vector<int> matrixStrides (numActiveUniforms); in getGLUniformLayout() local1229 …w::GLsizei)uniformIndices.size(), &uniformIndices[0], GL_UNIFORM_MATRIX_STRIDE, &matrixStrides[0]); in getGLUniformLayout()1260 entry.matrixStride = matrixStrides[uniformNdx]; in getGLUniformLayout()