Searched refs:matrix_mult (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/gallium/state_trackers/vega/ |
D | matrix.h | 131 static INLINE void matrix_mult(struct matrix *dst, in matrix_mult() function 177 matrix_mult(dst, &trans_matrix); in matrix_translate() 192 matrix_mult(dst, &scale_matrix); in matrix_scale() 206 matrix_mult(dst, &shear_matrix); in matrix_shear() 234 matrix_mult(dst, &mat); in matrix_rotate() 389 matrix_mult(mat, &sqr_to_qd); in matrix_quad_to_quad()
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D | api_transform.c | 99 matrix_mult(dst, &src); in vegaMultMatrix()
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D | paint.c | 287 matrix_mult(&mat, inv); in paint_linear_gradient_buffer() 342 matrix_mult(&mat, inv); in paint_radial_gradient_buffer()
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D | vg_context.c | 531 matrix_mult(mat, &tmp); in vg_get_paint_matrix()
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D | renderer.c | 1387 matrix_mult(&mvp, modelview); in renderer_validate_for_shader() 1402 matrix_mult(&mvp, modelview); in renderer_validate_for_mask_rendering()
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