Searched refs:maxLevelSave (Results 1 – 1 of 1) sorted by relevance
1446 const GLint maxLevelSave = texObj->MaxLevel; in blitframebuffer_texture() local1551 _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave); in blitframebuffer_texture()3243 const GLint maxLevelSave = texObj->MaxLevel; in _mesa_meta_GenerateMipmap() local3461 _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave); in _mesa_meta_GenerateMipmap()3729 const GLint maxLevelSave = texObj->MaxLevel; in decompress_texture_image() local3751 _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave); in decompress_texture_image()