Searched refs:maxTessellationControlPerVertexInputComponents (Results 1 – 7 of 7) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiFeatureInfo.cpp | 151 …{ LIMIT(maxTessellationControlPerVertexInputComponents), 64, 0, 0, 0.0f, LIMIT_FORMAT_UNSIGNED_INT… in validateFeatureLimits() 249 …{ LIMIT(maxTessellationControlPerVertexInputComponents), FEATURE(tessellationShader), 0, 0, 0, 0… in validateFeatureLimits() 826 …FFSET_TABLE_ENTRY(VkPhysicalDeviceProperties, limits.maxTessellationControlPerVertexInputComponent… in deviceProperties()
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/external/vulkan-validation-layers/libs/vkjson/ |
D | vkjson.cc | 122 …ssellationControlPerVertexInputComponents", &limits->maxTessellationControlPerVertexInputComponent… in Iterate()
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkStructTypes.inl | 157 deUint32 maxTessellationControlPerVertexInputComponents; member
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D | vkStrUtilImpl.inl | 1638 …ellationControlPerVertexInputComponents = " << value.maxTessellationControlPerVertexInputComponent…
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/external/vulkan-validation-layers/demos/ |
D | vulkaninfo.c | 939 …texInputComponents = 0x%" PRIxLEAST32 "\n", limits->maxTessellationControlPerVertexInputComponent… in app_dump_limits()
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/external/skia/third_party/vulkan/ |
D | vulkan.h | 1266 uint32_t maxTessellationControlPerVertexInputComponents; member
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/external/vulkan-validation-layers/include/vulkan/ |
D | vulkan.h | 1275 uint32_t maxTessellationControlPerVertexInputComponents; member
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