Searched refs:max_layer (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/gallium/drivers/r600/ |
D | r600_blit.c | 138 unsigned layer, level, sample, checked_last_layer, max_layer, max_sample; in r600_blit_decompress_depth() local 178 max_layer = u_max_layer(&texture->resource.b.b, level); in r600_blit_decompress_depth() 179 checked_last_layer = last_layer < max_layer ? last_layer : max_layer; in r600_blit_decompress_depth() 219 first_layer == 0 && last_layer == max_layer && in r600_blit_decompress_depth() 261 unsigned layer, level, checked_last_layer, max_layer; in r600_blit_decompress_color() local 274 max_layer = u_max_layer(&rtex->resource.b.b, level); in r600_blit_decompress_color() 275 checked_last_layer = last_layer < max_layer ? last_layer : max_layer; in r600_blit_decompress_color() 297 if (first_layer == 0 && last_layer == max_layer) { in r600_blit_decompress_color()
|
/external/opencv3/modules/features2d/src/ |
D | brisk.cpp | 1316 …float max_layer = subpixel2D(s_0_0, s_0_1, s_0_2, s_1_0, s_1_1, s_1_2, s_2_0, s_2_1, s_2_2, delta_… in refine3D() local 1322 scale = refine1D_2(max_below_float, std::max(float(center), max_layer), max_above, max); in refine3D() 1325 scale = refine1D(max_below_float, std::max(float(center), max_layer), max_above, max); in refine3D() 1375 …float max_layer = subpixel2D(s_0_0, s_0_1, s_0_2, s_1_0, s_1_1, s_1_2, s_2_0, s_2_1, s_2_2, delta_… in refine3D() local 1379 scale = refine1D_1(max_below, std::max(float(center), max_layer), max_above, max); in refine3D()
|