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Searched refs:max_samples (Results 1 – 25 of 25) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fRboStateQueryTests.cpp343 StateQueryMemoryWriteGuard<GLint> max_samples; in test() local
344 glGetIntegerv(GL_MAX_SAMPLES, &max_samples); in test()
345 if (!max_samples.verifyValidity(m_testCtx)) in test()
357 for (int samples = 1; samples <= max_samples; ++samples) in test()
/external/webrtc/webrtc/common_audio/
Dwav_header.cc102 const size_t max_samples = in CheckWavParameters() local
104 if (num_samples > max_samples) in CheckWavParameters()
/external/deqp/android/cts/mnc/
Dgles31-565-no-depth-no-stencil.txt8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
Dgles31-rotate-landscape.txt8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
Dgles31-rotate-reverse-landscape.txt8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
Dgles31-rotate-portrait.txt8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
Dgles31-rotate-reverse-portrait.txt8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
Dgles31-multisample.txt8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
Dgles31-master.txt2822 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
2823 dEQP-GLES31.functional.shaders.sample_variables.max_samples.singlesample_texture
2824 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_1
2825 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_2
2826 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_4
2827 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_8
2828 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_16
2829 dEQP-GLES31.functional.shaders.sample_variables.max_samples.singlesample_rbo
2830 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_rbo_1
2831 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_rbo_2
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/external/deqp/android/cts/master/
Dgles31-565-no-depth-no-stencil.txt8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
Dgles31-rotate-reverse-portrait.txt8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
Dgles31-rotate-portrait.txt8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
Dgles31-rotate-reverse-landscape.txt8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
Dgles31-rotate-landscape.txt8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
Dgles31-multisample.txt8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
Dgles31-master.txt2820 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
2821 dEQP-GLES31.functional.shaders.sample_variables.max_samples.singlesample_texture
2822 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_1
2823 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_2
2824 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_4
2825 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_8
2826 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_16
2827 dEQP-GLES31.functional.shaders.sample_variables.max_samples.singlesample_rbo
2828 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_rbo_1
2829 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_rbo_2
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/external/fio/
Diolog.h52 uint64_t max_samples; member
Diolog.c568 l->max_samples = 1024; in setup_log()
573 l->log = malloc(l->max_samples * log_entry_sz(l)); in setup_log()
Dstat.c1580 if (iolog->nr_samples == iolog->max_samples) { in __add_log_sample()
1584 new_size = 2 * iolog->max_samples * log_entry_sz(iolog); in __add_log_sample()
1601 iolog->max_samples <<= 1; in __add_log_sample()
/external/deqp/doc/testspecs/GLES31/
Dfunctional.shaders.sample_variables.txt43 target configurations. max_samples.* cases test gl_MaxSamples built-in variable.
/external/deqp/android/cts/lmp/src/
Des31-lmp.txt2647 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
2648 dEQP-GLES31.functional.shaders.sample_variables.max_samples.singlesample_texture
2649 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_1
2650 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_2
2651 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_4
2652 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_8
2653 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_16
2654 dEQP-GLES31.functional.shaders.sample_variables.max_samples.singlesample_rbo
2655 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_rbo_1
2656 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_rbo_2
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/external/deqp/android/cts/lmp/
Dgles31-master.txt2647 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
2648 dEQP-GLES31.functional.shaders.sample_variables.max_samples.singlesample_texture
2649 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_1
2650 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_2
2651 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_4
2652 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_8
2653 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_16
2654 dEQP-GLES31.functional.shaders.sample_variables.max_samples.singlesample_rbo
2655 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_rbo_1
2656 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_rbo_2
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/external/deqp/android/cts/lmp-mr1/src/
Des31-lmp-mr1.txt2707 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
2708 dEQP-GLES31.functional.shaders.sample_variables.max_samples.singlesample_texture
2709 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_1
2710 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_2
2711 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_4
2712 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_8
2713 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_16
2714 dEQP-GLES31.functional.shaders.sample_variables.max_samples.singlesample_rbo
2715 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_rbo_1
2716 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_rbo_2
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/external/deqp/android/cts/lmp-mr1/
Dgles31-master.txt2707 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
2708 dEQP-GLES31.functional.shaders.sample_variables.max_samples.singlesample_texture
2709 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_1
2710 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_2
2711 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_4
2712 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_8
2713 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_16
2714 dEQP-GLES31.functional.shaders.sample_variables.max_samples.singlesample_rbo
2715 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_rbo_1
2716 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_rbo_2
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/external/deqp/android/cts/mnc/src/
Dgles31-master.txt2822 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
2823 dEQP-GLES31.functional.shaders.sample_variables.max_samples.singlesample_texture
2824 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_1
2825 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_2
2826 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_4
2827 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_8
2828 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_16
2829 dEQP-GLES31.functional.shaders.sample_variables.max_samples.singlesample_rbo
2830 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_rbo_1
2831 dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_rbo_2
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