Searched refs:memoryHeapCount (Results 1 – 11 of 11) sorted by relevance
144 if (memoryType.heapIndex >= m_memoryProperties.memoryHeapCount) in iterate()327 TCU_CHECK(memoryProperties.memoryHeapCount <= 32); in RandomAllocFreeTestInstance()330 m_heaps.resize(memoryProperties.memoryHeapCount); in RandomAllocFreeTestInstance()332 for (deUint32 heapNdx = 0; heapNdx < memoryProperties.memoryHeapCount; heapNdx++) in RandomAllocFreeTestInstance()349 TCU_CHECK(type.type.heapIndex < memoryProperties.memoryHeapCount); in RandomAllocFreeTestInstance()
923 vector<vector<MemoryType> > memoryTypes (memoryProperties.memoryHeapCount); in RandomMemoryMappingInstance()931 for (deUint32 heapIndex = 0; heapIndex < memoryProperties.memoryHeapCount; heapIndex++) in RandomMemoryMappingInstance()
6629 for (deUint32 heapNdx = 0; heapNdx < m_memoryProperties.memoryHeapCount; heapNdx++) in MemoryTestInstance()
299 visitor->Visit("memoryHeapCount", &properties->memoryHeapCount) && in Iterate()300 visitor->VisitArray("memoryHeaps", properties->memoryHeapCount, &properties->memoryHeaps); in Iterate()
1088 printf("\tmemoryHeapCount = %u\n", props->memoryHeapCount); in app_gpu_dump_memory_props()1089 for (uint32_t i = 0; i < props->memoryHeapCount; i++) { in app_gpu_dump_memory_props()
505 props->memoryHeapCount = 1u; in getPhysicalDeviceMemoryProperties()
275 deUint32 memoryHeapCount; member
1774 s << "\tmemoryHeapCount = " << value.memoryHeapCount << '\n';1775 …ARRAY_BEGIN(value.memoryHeaps), DE_ARRAY_BEGIN(value.memoryHeaps) + value.memoryHeapCount) << '\n';
994 if (memProps->memoryHeapCount >= VK_MAX_MEMORY_HEAPS) in deviceMemoryProperties()1000 if (memProps->memoryHeapCount == 1) in deviceMemoryProperties()1034 if (memProps->memoryTypes[memoryNdx].heapIndex >= memProps->memoryHeapCount) in deviceMemoryProperties()
1378 uint32_t memoryHeapCount; member
1387 uint32_t memoryHeapCount; member