Searched refs:minShadingImage (Results 1 – 1 of 1) sorted by relevance
293 const tcu::ConstPixelBufferAccess& minShadingImage,317 const tcu::ConstPixelBufferAccess& minShadingImage,922 de::MovePtr<tcu::TextureLevel> minShadingImage; in iterate() local937 minShadingImage = renderer.render(); in iterate()949 …return verifyImage(testShadingImage->getAccess(), minShadingImage->getAccess(), maxShadingImage->g… in iterate()952 …elBufferAccess& testShadingImage, const tcu::ConstPixelBufferAccess& minShadingImage, const tcu::C… in verifyImage() argument955 const deUint32 minColorCount = getUniqueColorsCount(minShadingImage); in verifyImage()