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/external/deqp/modules/gles31/functional/
Des31fTessellationTests.cpp691 const float minUVW = (float)(2 * (innerTriangleNdx + 1)) / (float)(3 * inner); in generateReferenceTriangleTessCoords() local
692 const float maxUVW = 1.0f - 2.0f*minUVW; in generateReferenceTriangleTessCoords()
695 Vec3(maxUVW, minUVW, minUVW), in generateReferenceTriangleTessCoords()
696 Vec3(minUVW, maxUVW, minUVW), in generateReferenceTriangleTessCoords()
697 Vec3(minUVW, minUVW, maxUVW) in generateReferenceTriangleTessCoords()