Searched refs:missing_textures (Results 1 – 3 of 3) sorted by relevance
394 const GLboolean prev_missing_textures = st->missing_textures; in finalize_textures()397 st->missing_textures = GL_FALSE; in finalize_textures()411 st->missing_textures = GL_TRUE; in finalize_textures()418 if (prev_missing_textures != st->missing_textures) in finalize_textures()
95 if (st->missing_textures) { in update_fp()
125 GLboolean missing_textures; member