Home
last modified time | relevance | path

Searched refs:mulFactor (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSL.cpp48 void GrGLSLMulVarBy4f(SkString* outAppend, const char* vec4VarName, const GrGLSLExpr4& mulFactor) { in GrGLSLMulVarBy4f() argument
49 if (mulFactor.isOnes()) { in GrGLSLMulVarBy4f()
53 if (mulFactor.isZeros()) { in GrGLSLMulVarBy4f()
56 outAppend->appendf("%s *= %s;", vec4VarName, mulFactor.c_str()); in GrGLSLMulVarBy4f()
DGrGLSL.h360 void GrGLSLMulVarBy4f(SkString* outAppend, const char* vec4VarName, const GrGLSLExpr4& mulFactor);