Searched refs:myPainter (Results 1 – 1 of 1) sorted by relevance
2694 QPainter myPainter(viewport()); in paintEvent() local2695 myPainter.setWorldTransform(param_matrixWorld); in paintEvent()2697 draw2D(&myPainter); in paintEvent()2700 myPainter.setWorldMatrixEnabled(false); in paintEvent()2706 drawImgRegion(&myPainter); in paintEvent()2712 drawViewOverview(&myPainter); in paintEvent()2717 drawInstructions(&myPainter); in paintEvent()