Searched refs:needMatrix (Results 1 – 1 of 1) sorted by relevance
1938 GLboolean needMatrix = GL_FALSE; in update_texturematrix() local1940 needMatrix = GL_TRUE; in update_texturematrix()1959 needMatrix = GL_TRUE; in update_texturematrix()1961 if (needMatrix) { in update_texturematrix()