Searched refs:node_attrsz (Results 1 – 1 of 1) sorted by relevance
143 GLubyte node_attrsz[VBO_ATTRIB_MAX]; /* copy of node->attrsz[] */ in vbo_bind_vertex_list() local147 memcpy(node_attrsz, node->attrsz, sizeof(node->attrsz)); in vbo_bind_vertex_list()186 node_attrsz[VERT_ATTRIB_GENERIC0] = node_attrsz[0]; in vbo_bind_vertex_list()188 node_attrsz[0] = 0; in vbo_bind_vertex_list()198 if (node_attrsz[src]) { in vbo_bind_vertex_list()203 arrays[attr].Size = node_attrsz[src]; in vbo_bind_vertex_list()219 buffer_offset += node_attrsz[src] * sizeof(GLfloat); in vbo_bind_vertex_list()