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/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineReferenceRenderer.hpp249 const tcu::Vec4 normColor = texColor * m_lookupScale + m_lookupBias; in shadeFragments() local
250 const tcu::Vec4 swizColor = swizzle(normColor, m_swizzle); in shadeFragments()