Searched refs:normM (Results 1 – 1 of 1) sorted by relevance
/external/skia/src/core/ |
D | SkLightingShader.cpp | 363 SkMatrix diffM, normM; in asFragmentProcessor() local 369 if (!make_mat(fNormalMap, fNormLocalMatrix, localMatrix, &normM)) { in asFragmentProcessor() 406 new LightingFP(diffuseTexture, normalTexture, diffM, normM, diffParams, normParams, fLights, in asFragmentProcessor()
|