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Searched refs:normM (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/core/
DSkLightingShader.cpp363 SkMatrix diffM, normM; in asFragmentProcessor() local
369 if (!make_mat(fNormalMap, fNormLocalMatrix, localMatrix, &normM)) { in asFragmentProcessor()
406 new LightingFP(diffuseTexture, normalTexture, diffM, normM, diffParams, normParams, fLights, in asFragmentProcessor()