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Searched refs:normalDir (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fClippingTests.cpp360 const tcu::Vector<deInt64, 3> normalDir = tcu::cross(d1*farValue - pfixed, d2*farValue - pfixed); in twoPointClippedTriangleInvisible() local
361 const deInt64 normalLen2 = tcu::lengthSquared(normalDir); in twoPointClippedTriangleInvisible()
363 return (normalDir.z() * normalDir.z() - normalLen2/100) < 0; in twoPointClippedTriangleInvisible()
/external/deqp/modules/gles2/functional/
Des2fClippingTests.cpp357 const tcu::Vector<deInt64, 3> normalDir = tcu::cross(d1*farValue - pfixed, d2*farValue - pfixed); in twoPointClippedTriangleInvisible() local
358 const deInt64 normalLen2 = tcu::lengthSquared(normalDir); in twoPointClippedTriangleInvisible()
360 return (normalDir.z() * normalDir.z() - normalLen2/100) < 0; in twoPointClippedTriangleInvisible()