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Searched refs:normalState (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/core/
DSkLightingShader.cpp89 SkBitmapProcState* diffuseState, SkBitmapProcState* normalState);
426 SkBitmapProcState* normalState) in LightingShaderContext() argument
429 , fNormalState(normalState) in LightingShaderContext()
680 SkBitmapProcState* normalState = new (normalStateStorage) SkBitmapProcState(fNormalMap, in onCreateContext() local
682 SkASSERT(normalState); in onCreateContext()
683 if (!normalState->chooseProcs(normTotalInv, *rec.fPaint)) { in onCreateContext()
685 normalState->~SkBitmapProcState(); in onCreateContext()
689 return new (storage) LightingShaderContext(*this, rec, diffuseState, normalState); in onCreateContext()