Searched refs:normalStateStorage (Results 1 – 1 of 1) sorted by relevance
679 …void* normalStateStorage = (char*)storage + sizeof(LightingShaderContext) + sizeof(SkBitmapProcSta… in onCreateContext() local680 SkBitmapProcState* normalState = new (normalStateStorage) SkBitmapProcState(fNormalMap, in onCreateContext()