Searched refs:numArrayElements (Results 1 – 2 of 2) sorted by relevance
5545 …virtual string glslTraverseBasicTypeArray (int numArrayElements, //!< If negative, traverse just …5568 …string glslTraverseBasicTypeArray (int numArrayElements, int indentationDepth, BasicTypeVisitFun…5599 …string glslTraverseBasicTypeArray (int numArrayElements, int indentationDepth, BasicTypeVisitFun…5739 string UserDefinedIOCase::Variable::glslTraverseBasicTypeArray (int numArrayElements, int indentati… in glslTraverseBasicTypeArray() argument5743 const bool traverseAsArray = numArrayElements >= 0; in glslTraverseBasicTypeArray()5745 const glu::VarType type = traverseAsArray ? glu::VarType(m_type, numArrayElements) : m_type; in glslTraverseBasicTypeArray()5757 string UserDefinedIOCase::IOBlock::glslTraverseBasicTypeArray (int numArrayElements, int indentatio… in glslTraverseBasicTypeArray() argument5759 if (numArrayElements >= 0) in glslTraverseBasicTypeArray()5762 …string result = indentation + "for (int i0 = 0; i0 < " + de::toString(numArrayElements) + "; … in glslTraverseBasicTypeArray()
314 int numArrayElements(QualType DeclType);734 int InitListChecker::numArrayElements(QualType DeclType) { in numArrayElements() function in InitListChecker770 maxElements = numArrayElements(T); in CheckImplicitInitList()