Searched refs:numAttribsPerPrimitive (Results 1 – 1 of 1) sorted by relevance
5330 const int numAttribsPerPrimitive = 6+2+2; // Tess levels, scale, offset. in iterate() local5331 const int numPrimitives = (int)attributes.size() / numAttribsPerPrimitive; in iterate()5336 gl.patchParameteri(GL_PATCH_VERTICES, numAttribsPerPrimitive); in iterate()5346 …const bool discard = isPatchDiscarded(m_primitiveType, &attributes[numAttribsPerPrimitive*patchNdx… in iterate()5356 …, m_spacing, m_usePointMode, &attributes[numAttribsPerPrimitive*patchNdx+0], &attributes[numAttrib… in iterate()5387 const float* const attr = &attributes[numAttribsPerPrimitive*patchNdx]; in iterate()