Searched refs:numCombinedFragmentUniformComponents (Results 1 – 3 of 3) sorted by relevance
138 int numCombinedFragmentUniformComponents; member
1793 retVal.numCombinedFragmentUniformComponents = 0; in getCombinedProgramResourceUsage()1826 …case glu::SHADERTYPE_FRAGMENT: retVal.numCombinedFragmentUniformComponents += getNumComponent… in getCombinedProgramResourceUsage()
2697 { GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, usage.numCombinedFragmentUniformComponents }, in checkProgramCombinedResourceUsage()