Searched refs:numCombinedVertexUniformComponents (Results 1 – 3 of 3) sorted by relevance
137 int numCombinedVertexUniformComponents; member
1792 retVal.numCombinedVertexUniformComponents = 0; in getCombinedProgramResourceUsage()1825 …case glu::SHADERTYPE_VERTEX: retVal.numCombinedVertexUniformComponents += getNumComponents(sh… in getCombinedProgramResourceUsage()
2696 { GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, usage.numCombinedVertexUniformComponents }, in checkProgramCombinedResourceUsage()