Searched refs:numDeclarations (Results 1 – 2 of 2) sorted by relevance
951 const int numDeclarations = arrayInstance ? 1 : m_numBindings; in generateShaders() local954 for (int declNdx = 0; declNdx < numDeclarations; ++declNdx) in generateShaders()1074 const int numDeclarations = arrayInstance ? 1 : m_numBindings; in generateShaders() local1077 for (int declNdx = 0; declNdx < numDeclarations; ++declNdx) in generateShaders()1283 const int numDeclarations = (arrayInstance ? 1 : m_numBindings); in generateShaders() local1286 for (int declNdx = 0; declNdx < numDeclarations; ++declNdx) in generateShaders()1373 const int numDeclarations = (arrayInstance ? 1 : m_numBindings); in generateShaders() local1376 for (int declNdx = 0; declNdx < numDeclarations; ++declNdx) in generateShaders()1544 const int numDeclarations = (arrayInstance ? 1 : m_numBindings); in generateShaders() local1547 for (int declNdx = 0; declNdx < numDeclarations; ++declNdx) in generateShaders()[all …]
639 uint maxDeclarations = 10, numDeclarations = 0; in tgsi_exec_machine_bind_shader() local730 if (numDeclarations == maxDeclarations) { in tgsi_exec_machine_bind_shader()759 memcpy(declarations + numDeclarations, in tgsi_exec_machine_bind_shader()762 numDeclarations++; in tgsi_exec_machine_bind_shader()811 mach->NumDeclarations = numDeclarations; in tgsi_exec_machine_bind_shader()