Searched refs:numPatchesPerDrawCall (Results 1 – 1 of 1) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fTessellationTests.cpp | 3982 const int numPatchesPerDrawCall = 10; in iterate() local 3989 …const vector<float> patchTessLevels = generatePatchTessLevels(numPatchesPerDrawCall, 0 /* outer-ed… in iterate() 3993 …Count(m_primitiveType, m_spacing, usePointModeI != 0, &patchTessLevels[0], numPatchesPerDrawCall)); in iterate() 4010 …const vector<float> patchTessLevels = generatePatchTessLevels(numPatchesPerDrawCall, outerEdge… in iterate() 4027 …ount(m_primitiveType, m_spacing, program.usePointMode, &patchTessLevels[0], numPatchesPerDrawCall); in iterate() 4034 << TestLog::Message << "Note: rendered " << numPatchesPerDrawCall in iterate() 4044 for (int patchNdx = 0; patchNdx < numPatchesPerDrawCall; patchNdx++) in iterate()
|